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Digital Fashion and Brand Protection: Leveraging Copyright, Trademark, and Trade Dress; NFTs; Ownership Challenges

Recording of a 90-minute premium CLE video webinar with Q&A

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Conducted on Tuesday, June 21, 2022

Recorded event now available

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This CLE webinar will guide IP counsel on protecting fashion intellectual property in the metaverse. The panel will discuss the various forms of IP that can protect fashion in the digital world of virtual reality and gaming and with respect to non-fungible tokens (NFTs) and the challenges of enforcement. The panel will review past case law decisions and pending cases and developments which will establish new precedent for future protection and enforcement of fashion intellectual property in the metaverse. The panel will also discuss the risks of failing to protect the brands and offer best practices for protecting brands in digital fashion.

Description

The first ever Metaverse Fashion Week was held starting Mar. 24, 2022, and featured luxury brands, household names, and digital-native designers. Digital fashion and NFTs have exploded onto the scene and with their expansion have come the traditional issues facing fashion brands seeking to protect their valuable intellectual property. Consumers are customizing clothing that is superimposed on their gaming avatars and brands are expanding consumer awareness by creating and offering virtual designs in games and virtual reality. With the gaming industry expected to be worth over $200 billion by 2023, fashion brands are taking advantage and featuring and selling their designs in online games. Others have used iconic fashion brands to create and sell NFTs leading to high profile litigations which challenge the balance between the First Amendment and a fashion brand's valuable trademark and copyright rights.

Fashion designers, brand owners, and their counsel should take steps to protect their intellectual property in the metaverse. There are multiple options for protection, including copyright, trade dress, trademark, and patent.

One of the challenges that arise is the question of ownership of digital creation and under what circumstances is the use of a brand's copyright or trademark considered "appropriation art" and when is purported "artwork" an infringement. While the brand may own a famous trademark or copyrighted work, the First Amendment may under certain circumstances permit an artist to the use of a trademark or copyrighted image as appropriation art.

Listen as our authoritative panel of IP attorneys examines the various forms of IP that can protect fashion in the digital/gaming space and the challenges of enforcement given the tensions between appropriation art and nominative fair use and established intellectual property rights. The panel will also discuss the risks of failing to protect the brands and offer best practices for protecting brands in digital fashion.

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Outline

  1. Protecting digital fashion with IP laws
    1. Copyright: What can you protect?
    2. Trademark and trade dress in the metaverse
    3. Domain names in the metaverse
    4. Design patents
  2. What does Andy Warhol Foundation for Visual Arts Inc. v. Goldsmith portent for copyrights in the metaverse?
  3. What can a fashion brand learn from Hermès Int’l. v. Maison Rothschild and Nike v StockX?
  4. Best practices

Benefits

The panel will review these and other important issues:

  • How should counsel leverage IP laws to protect important intellectual property in the digital world?
  • What are the hurdles to protecting brands in the digital world and what strategies can be employed to enhance protection?
  • What best practices should counsel employ to enforce IP rights in the metaverse?

Faculty

Brokate, Brian
Brian W. Brokate

Partner
Gibney Anthony & Flaherty

Mr. Brokate is head of the firm’s Intellectual Property Group. He has extensive experience assisting companies in...  |  Read More

Gatto, James
James G. Gatto

Blockchain & Fintech Team Leader
Sheppard Mullin

Mr. Gatto is Co-Leader of the firm's Digital Media Industry and Social Media and Games Industry Teams, and Leader...  |  Read More

Martin, Carolyn
Carolyn W. Martin

Senior Counsel
Lutzker & Lutzker

In addition to her decades of experience as a practicing lawyer, Ms. Martin has been a law professor, founder of an...  |  Read More

Max, Theodore
Theodore C. Max

Partner
Sheppard Mullin

Mr. Max is a member of the firm’s Entertainment, Technology and Advertising, and Intellectual...  |  Read More

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